Unreal Tournament 3
So I tried out the beta demo for the new Unreal this week, and I can say that I will be purchasing it when it comes out, as long as I buy flowers for my wife (and by flowers I mean clothes (and by clothes I mean jewelry)). Granted, it was a little sluggish, but it may have been because I was running it in Boot Camp on my MacBook Pro. Thankfully, they are not being idiots and only making it available on Windows Vista (cough "Crysis"), and I will be able to buy the Mac version when it comes out. And yes, I have a Vista PC, so I can say that it's a P.O.S. (poop-operating-system)
There are some sweet new features, including a hoverboard. Too bad this isn't Tony Hawk, so I don't think you can do any ollies as you flak the blue team. It does beat waiting for your little man to run a mile across the board.
The graphics are ridiculously tweakable, even in the beta demo. Some atmospheric settings look awesome, but are a little to distracting. We'll see how those turn out in the final. I thought one of the cool features was that carnage will actually stick to your view, so you can't just go barreling through hoards of players with your impact hammer for fear of blindness.
The only thing wrong with the game is that I will have to get everyone else here at work to drop UT2004 and get the new one, and seeing as we just started playing 2004 last year (2006), I'll have two years to get really good at this before they even play it.